Shop

dungeon crawl

Showing 1–9 of 18 results

  • 5E-C01-SCREEN1

    5E C01: Alagoran’s Gem

    $6.99 $5.99

    A 5th Edition classic style adventure for four to six PCs of levels 3-5

    The first adventure in Adventureaweek.com’s Classic Series remembering Gary Gygax, Dave Arneson, David C. Sutherland III, and the origins of the Dungeons & Dragons game.  C1 is an extremely challenging, traditional dungeon crawl crafted in the style of old school D&D adventure modules.  Make sure your players roll up extra characters, they’re going to need ‘em!

    Brave a dungeon filled with ferocious monsters and deadly traps in an attempt to retrieve Alagoran’s Gem, a fabled gem coveted by lords and kings the world over.

    Will your PCs conquer the dungeon and emerge with the rare gem, or meet their end inside, never to be heard from again?

    Also included in “Alagoran’s Gem”:

    • A challenging dungeon inspired by some of the most classic and famous D&D adventures
    • Numerous and varied adventure hooks provided to introduce your PCs to the adventure
    • Suitable for use in any campaign setting
    • Loads of dangerous new traps where wit overcomes all
    • Intriguing puzzles to engage gaming groups
    • A valuable gem of historic significance and a perfect hook to new adventures
    • Consistant 5-star reviews including EZG's seal of approval

    “I honestly didn't expect much from this module, seeing how often “old-school” is used as a synonym for “nothing new/creative” here – that's not the case here. Yes, the story is simplistic, there is not a grand mini-game or some other twist – but know what? The design-philosophy, much like in the excellent modules by Frog God Games oozes this sense of antiquity, of looming danger and death, of unpredictability and the NEED, not the option, to use your brain in order to survive. This is not dungeoneering for people who cry when their character dies. This a module that oozes old-school flair, that evokes a sense of accomplishment when completed and, while it is a harsh mistress, remains a fair sojourn – this is no meat-grinder, it is a hard, challenging module. Not Rappan Athuk-level hard, mind you, but hard. And boy do I like it for that – the use of hazards, traps (that are not disabled via 1 roll) and enemies make this not only a blast from the past that evokes nostalgia via its themes and design, it also makes this module a stellar first offering for the C-series. I'm completely and fully recommending this very cheap module and look forward to seeing how the rest of the C-line will hold up to my scrutiny. If what I've written here even remotely intrigues you and if you're looking for a well-written dungeon-exploration – here you go. My final verdict? 5 stars, endzeitgeist seal of approval.”

    -ENDZEITGEIST


  • MD-017

    Mini-Dungeon #017: Shadows of Madness

    5 out of 5
    $0.99

    For 4-6 Characters of Levels 6-7

    Many years ago Tibor, a wizard with an overwhelming desire for knowledge of the plane of shadow, locked himself away in a tower to pursue his studies.
    Shortly thereafter, his tower was consumed in a dark explosion, and the mage was assumed
    dead. However, assumption can never be taken as fact, and now the PCs have stumbled upon a hidden stairway where the tower once stood, leading down into the shadowy earth below…

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-016

    Mini-Dungeon #016: The Halls of Hellfire

    4 out of 5
    $0.99

    For 4–5 Characters Level 10–11

    The Halls of Hellfire is a former holy site and part of a fortress deep within the rocky deserts of the South. It was always seen as hallowed ground and was revered by the many nomadic clans that travelled those deep deserts. Indeed it was once seen by all as neutral ground, and often used to settle disputes, enjoy celebrations and trade between themselves, but is now shunned.
    However, several dozen years ago, the Halls were used by the exiled sorcerer Mennu the Betrayer to summon an unnamed demon as old as time itself; in the process Mennu lost control, his life and his soul, and the demon furiously razed the remnants of the fortress to the ground, before returning to the Abyss. All that was left was the deepest portion of the underground chambers, long since hidden and occupied by creatures that thrive on the residual evil that permeates this site.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-015

    Mini-Dungeon #015: Torment at Torni Tower

    5 out of 5
    $0.99

    For 4–5 Characters Level 5–6

    Somervel’s autumn rains lasted longer than usual, and the resulting winter floods impacted more than expected. Some distant pale-forts haven’t been heard from in months, being cut off by the linking of frozen rice paddies, flood meadows, leas usually inhabited by cattle, and rivers that run though Somervel’s territory. Parties are charged with taking supplies to these border posts and bringing anyone severely injured home.
    Somervel’s pale-forts are like beaver lodges; earthen mounds on islands in the marshlands. Each covers a wide area, is surrounded by a wooden palisade, has quarters below ground, and has a single central watchtower. Torni’ s tower fell in the recent storms, and the guards missed Akka, who infiltrated the fort and killed them all. Now this is her home, and she is recruiting…

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-014

    Mini-Dungeon #014: The Soul of a Prince

    2 out of 5
    $0.99

    For 4 Characters of Level 9–11

    The party is sent to retrieve the soul of Prince Remlek, which has been located in a hidden underground complex, accessible from the sewers. A devourer holds the soul and while trying to come back to this plane to get a more powerful soul, became trapped underground.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying
    Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-013

    Mini-Dungeon #013: The Case of the Scrupulous Pawnbroker

    4 out of 5
    $0.99

    For 4 Characters Level 3

    The PCs may have used the services of a local half-elven pawnbroker, Latricus. known to be stern, cold but fair in his dealings. Now they find his store open, none of his assistants present, and the door to his basement office (where serious transactions took place) invitingly ajar. Maron, a nasty sorcerer, and her thugs have recently decided to change the nature of their transgression with the pawnbroker and the PCs are just in time.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-012

    Mini-Dungeon #012: Nekh-ta-Nebi’s Tomb

    3 out of 5
    $0.99

    For 4 Characters Level 5

    This complex is set inside a small pyramid or ancient burial site, deep within the desert. It is home to the remains of Nekh-ta-Nebi, a minor nobleman whose lust for power maintains him and his dusty retinue, centuries after their unholy deaths.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-011

    Mini-Dungeon #011: Buta No Shiro

    4 out of 5
    $0.99

    For 4 Characters Level 10

    A warthog-headed rakshasa, Achellios the Glutton, has gained influence over a town’s magistrate. The creature uses its powers to uncover illegal activity and read
    wrongdoers’ minds, then with its message ability it whispers the details to the magistrate while he’s alone—resulting in a remarkably crime-free town. When the PCs
    enter the picture, either traveling through the area or perhaps returning to their once-quiet hometown. Achellios recognizes the threat the adventurers pose and
    immediately starts turning the magistrate against them with every scrap of information it can think of.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.


  • MD-010

    Mini-Dungeon #010: Ghastardly Deeds

    5 out of 5
    $0.99

    For 4–6 Characters Level 6–7

    Torren and Jelax are brothers who came to town about 6 months ago after adventuring abroad to open an inn. The brothers mostly keep to themselves and seem cordial, but rumors have started to spread throughout the town of adventurers disappearing that use the brother’s services. The local magistrate has discreetly hired the adventuring group to investigate these disappearances.

    Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.