
A rust colored cloud of dust slowly rolls towards you. As it gets nearer, you notice it is made up of thousands of tiny insects.
FIENDISH RUST MITE SWARM CR 5
XP 1,600
N Fine magical vermin (swarm)
Init +2; Senses scent metals 90 ft
DEFENSE
AC 20, touch 20, flat-footed 18 (+8 size, +2 Dex)
hp 49 (11d8)
Fort +7, Ref +5, Will +3
Immune swarm traits; Immune weapon damage
OFFENSE
Speed Fly 30 ft.
Special Attacks quick rust, distraction (DC 15)
TACTICS
During Combat The fiendish rust mite swarm heads toward the nearest metal object.
STATISTICS
Str 1, Dex 15, Con 10, Int -, Wis 10, Cha 2
Base Atk +8; CMB -; CMD –
Skills Fly +12
SPECIAL ABILITIES
Quick Rust (Ex) Any metal object in the swarm is destroyed. Masterwork and magic items get a DC 17 Reflex save or gain the broken condition. If they fail a second save, they are destroyed. The save is Dexterity based.
It is thought that the demons which originally came to Pradjna brought these mites with them to aid in the extraction of frozen ore, but they, like the other fell creatures, became trapped in the frozen tundra. Occasionally, a fiendish rust mite swarm is released and creates havoc until it is destroyed.
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